As for the effect of banishing an equipped monster to prevent destruction from an opponent. Gaining half the combined ATK of all equipped monsters is the third reference to "Plasma", who can only gain half the ATK of 1 equipped monster (since "Plasma" can only equip 1 monster to itself at a time). Equipping a monster from the field or the Graveyard is another reference to "Plasma" and how it can equip an opposing monster.
that is an obvious reference to "Destiny HERO - Plasma" and how it negates opponent's monster effects on the field. Being unaffected by your opponent's monster effects. The fact that this card must be Fusion Summoned with "Elemental HERO Neos" and "Destiny HERO - Plasma" fixes it so that no substitutes can be used, and since it cannot be used as a Fusion Material, it prevents cards like "Super Polymerization" from removing it from the field. Having this card being treated as both "Elemental HERO" and "Destiny HERO" can allow Duelists like Aster Phoenix and Jaden Yuki to either team up or use either Duelist's cards in a conglomerate "HERO" Deck where both support cards would be compatible with this card. Impact I didn't think you could make the "HERO" archetype better, but it seems here, I was proven wrong, and I'm glad I was, because this card could provide the best of both worlds in "Elemental HERO" and "Destiny HERO" monsters.